"Make your way through the Zone to define your destiny as you choose your paths within a highly branching epic story."Īt launch, the game will feature over 30 types of firearms with many more attachments and modifications that will allow for "hundreds of distinctive lethal combinations." Release dateĪfter countless delays, Stalker 2: Heart Of Chernobyl is finally coming in 2022. "Explore the photorealistic seamless open world in a 64-km² radioactive zone with a variety of environments that reveal post-apocalyptic atmosphere from different angles," reads the official description. All that is set in a horror environment with a non-linear story on a huge open-world map. In the same vein as previous Stalker games, Stalker 2 is a combination of first-person shooter, RPG and immersive sim. Stalker 2 gameplay Developers promise "hundreds of distinctive lethal combinations." (Picture: GSC Game World) in search of precious and dangerous artefacts created by the radiation. We don't yet have many details about the story, but at its core, we will yet again enter the Zone as one of many S.T.A.L.K.E.R.S. There, the second massive explosion has occurred in 2006 and now the area is rife with mutants, deadly anomalies, warring factions, and other even more ominous things that are lurking around. Just like all the previous entries in the series, Stalker 2 is set in the grim post-apocalyptic world, or more precisely - the Chernobyl Exclusion Zone, known simply as the Zone. What is Stalker 2's story? Very few details have been revealed about the story. Now, we will finally have a chance to play the sequel, so let's see what we know about it. The original Stalker games were the epitome of so-called "euro junk" games - beloved for their gritty atmosphere, unconventional stories and gameplay mechanics, but also very much a buggy mess with clunky controls, poor optimisation, and other flaws.ĭespite those problems, the original Stalker trilogy has amassed a huge fan base and their success has inspired many other games over the last decade.
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